# Battle Speed Multiplier

## Battle Speed Multiplier

CobbleQOL can speed up Cobblemon battle wait times server‑side by applying a multiplier to internal battle delays.

### Setting

* Default: `0.35`

### How it works

* `1.0` keeps vanilla Cobblemon timing.
* Values **below** `1.0` make battles faster (shorter waits between actions).
* Values **above** `1.0` make battles slower.
* Internally clamped to avoid extreme or unstable values.

### Recommended usage

* Start from the default `0.35` and adjust in small steps (e.g., ±0.05).
* After editing `config.json`, run `/cobbleqol reload` or restart the server.

### Notes

* Server-side only; no client mod required.
* Does not change move animations on the client, only the server’s pacing between battle events.


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